Level
|
Average
Score |
Missions
Played |
1
- Recruit |
<
1500 |
< 3 |
2
- Trooper |
1501 - 3000 |
<
4 |
3
- Gunner |
3001 - 4500 |
<
6 |
4
- Captain |
4501 - 6500 |
<
8 |
5
- Starlord |
6501 - 8000 |
<
10 |
6
- Lasermaster |
Over 8000 |
10+ |
The aim of the skill levels system
is protect our newer players from the very good
players, and to reward players by recognizing their
skill. This is how it works:
Level
1 |
Level
4's need to zap you twice and Level 5's
and 6's three times to deactivate you. |
Level
2 |
Basically the same as Level 1. |
Level
3 |
This is a neutral level. Level 6's have
to zap you twice to deactivate you. |
Level
4 |
You have to zap Level 1's and 2's twice
to deactivate them. You still score points
for each shot. |
Level
5 |
You
have to zap Level 1's and 2's three times
to deactivate them. |
Level
6 |
You have to zap Level 1's and 2's three
times and Level 3's twice to deactivate
them. |
Each time you advance to a new skill level,
a new special
ability becomes available to you.
|